Monthly Archives: March 2016

A Very Happy & Open Birthday for the Pen

lisa-pen-table-pic

Today marks the first birthday of our beloved Pen. It’s been an amazing year, filled will many iterations, updates, and above all, visits! Today is a celebration of the Pen, but also of all of our amazing partners whose continued support have helped to make the Pen a reality. So I’d like to start with a special thank you first and foremost to Bloomberg Philanthropies for their generous support of our vision from the start, and to all of our team partners at Sistel Networks, GE, Undercurrent, Local Projects, and Tellart.

Updates

Over the course of the past year, we’ve been hard at work, making the Pen Experience at Cooper Hewitt the best it can be. Right after we launched the Pen, we immediately realized there was quite a bit of work to do behind the scenes so that our Visitor Experience staff could better deal with deploying the Pen, and so that our visitors have the best experience possible.

Here are some highlights:

Redesigning post-purchase touchpoints – We quickly realized that our ticket purchase flow needed to be better. This article goes over how we tried to make improvements so that visitors would have a more streamlined experience at the Visitor Experience desk and afterwards.

Exporting your visits – The idea of “downloading” your data seemed like an obvious necessity. It’s always nice to be able to “get all your stuff.” Aaron built a download tool that archives all the things you collected or created and packages it in a nice browser friendly format. (Affectionately known as parallel-visit)

Improving Back-of-House Interactions – We spent a lot of time behind the visitor services desk trying to understand where the pain points were. This is an ongoing effort, which we have iterated on numerous times over the year, but this post recounts the first major change we made, and it made all the difference.

Collecting all the things – We realized pretty quickly that visitors might want to extend their experience after they’ve visited, or more simply,  save things on our website. So we added the idea of a “shoebox” so that visitors to our website could save objects, just as if they had a Pen and were in our galleries.

Label Writer – In order to deploy and rotate new exhibitions and objects, Sam built an Android-based application that allows our exhibition staff to easily program our NFC based wall labels. This tool means any staff member can walk around with an Android device and reprogram any wall label using our API. Cool!

Improving visitor information with paper – Onboarding new visitors is a critical component. We’ve since iterated on this design, but the basic concept is still there–hand out postcards with visual information about how to use the Pen. It works.

Visual consistency – This has more to do with our collection’s website, but it applies to the Pen as well, in that it helps maintain a consistent look and feel for our visitors during their post visit. This was a major overhaul of the collections website that we think makes things much easier to understand and helps provide a more cohesive experience across all our digital and physical platforms.

Iterating the Post-Visit Experience – Another major improvement to our post-visit end of things. We changed the basic ticket design so that visitors would be more likely to find their way to their stuff, and we redesigned what it looks like when they get there.

Press and hold to save your visit – This is another experimental deployment where we are trying to find out if a new component of our visitor experience is helpful or confusing.

On Exhibitions and Iterations – Sam summarizes the rollout of a major exhibition and the changes we’ve had to make in order to cope with a complex exhibition.

Curating Exhibition Video for Digital Platforms – Lisa makes her Labs debut with this excellent article on how we are changing our video production workflow and what that means when someone collects an object in our galleries that contains video content.

The Big Numbers

Back in August we published some initial numbers. Here are the high level updates.

Here are some of the numbers we reported in August 2015:

  • March 10 to August 10 total number of times the Pen has been distributed – 62,015
  • March 10 to August 10 total objects collected – 1,394,030
  • March 10 to August 10 total visitor-made designs saved – 54,029
  • March 10 to August 10 mean zero collection rate – 26.7%
  • March 10 to August 10 mean time on campus – 99.56 minutes
  • March 10 to August 10 post visit website retrieval rate – 33.8%

And here are the latest numbers from March 10, 2015 through March 9, 2016

  • March 10, 2015 to March 9, 2016 total number of times the Pen has been distributed – 154,812
  • March 10, 2015 to March 9, 2016 total objects collected – 3,972,359
  • March 10, 2015 to March 9, 2016 total visitor-made designs saved – 122,655
  • March 10, 2015 to March 9, 2016 mean zero collection rate – 23.8%
  • March 10, 2015 to March 9, 2016 mean time on campus – 110.63 minutes
  • Feb 25, 2016 to March 9, 2016 post visit website retrieval rate – 28.02%

That last number is interesting. A few weeks ago we added some new code to our backend system to better track this data point. Previously we had relied on Google Analytics to tell us what percentage of visitors access their post visit website, but we found this to be pretty inaccurate. It didn’t account for multiple access to the same visit by multiple users (think social sharing of a visit) and so the number was typically higher than what we thought reflected reality.

So, we are now tracking a visit page’s “first access” in code and storing that value as a timestamp. This means we now have a very accurate picture of our post visit website retrieval rate and we are also able to easily tell how much time there is between the beginning of a visit and the first access of the visit website–currently at about 1 day and 10 hours on average.

The Pen generates a massive amount of data. So, we decided to publish some of the higher level statistics on a public webpage which you can always check in on at https://collection.cooperhewitt.org/stats. This page reports daily and includes a few basic stats including a list of the most popular objects of all time. Yes, it’s the staircase models. They’ve been the frontrunners since we launched.

Those staircase models!

Those staircase models!

As you can see, we are just about to hit the 4 million objects collected mark. This is pretty significant and it means that our visitors on average have used the Pen to collect 26 objects per visit.

But it’s hard to gain a real sense of what’s going on if you just look at the high level numbers, so lets track some things over time. Below is a chart that shows objects collected by day for the last year.

Screen Shot 2016-03-09 at 3.50.36 PM

Objects collected by day since March 10, 2015

On the right you can easily see a big jump. This corresponds with the opening of the exhibition Beauty–Cooper Hewitt Design Triennial. It’s partly due to increased visitation following the opening, but what’s really going on here is a heavy use of object bundling. If you follow this blog, you’ll have recently read the post by Sam where he talks about the need to bundle many objects on one tag. This means that when a visitor taps his or her pen on a tag, they very often collect multiple objects. Beauty makes heavy use of this feature, bundling a dozen or so objects per tag in many cases and resulting in a dramatic increase in collected objects per day.

Pen checkouts per day since March 10, 2015

Pen checkouts per day since March 10, 2015

We can easily see that this, is in fact, what is happening if we look at our daily pen checkouts. Here we see a reasonable increase in checkouts following the launch of Beauty, but it’s not nearly as dramatic as the number of objects being collected each day.

Screen Shot 2016-03-09 at 11.40.09 PM

Immersion room creations by day since March 10, 2015

Above is a chart that shows how many designs were created in the immersion room each day over the past year. It’s also going to be directly connected to the number of visitors we have, but it’s interesting to see the mass of it along this period of time. The immersion room is one of our more popular interactive installations and it has been on view since we launched. So it’s not a big surprise it has a pretty steady curve to it. Also, keep in mind that this is only representative of “things saved” as we are not tracking the thousands of drawings that visitors make and walk away from.

We can slice and dice the Pen data all we want. I suppose we could take requests. But I have a better idea.

Open Data

Today we are opening up the Pen Data. This means a number of things, so listen closely.

  1. The data we are releasing is an anonymized and obfuscated version of some of the actual data.
  2. If you saved your visit to an account within thirty days of this post (and future data updates) we won’t include your data in this public release.
  3. This data is being licensed under Creative Commons – Attribution, Non-Commercial. This means a company can’t use this data for commercial purposes.
  4. The data we are releasing today is meant to be used in conjunction with out public domain collection metadata or our public API.

The data we are releasing is meant to facilitate the development of an understanding of Cooper Hewitt, its collection and interactive experiences. The idea here is that designers, artists, researchers and data analysts will have easy access to the data generated by the Pen and will be able to analyze  and create data visualizations so that we can better understand the impact our in-gallery technology has on visitors.

We believe there is a lot more going on in our galleries than we might currently understand. Visitors are spending incredible amounts of time at our interactive tables, and have been using the Pen in ways we hadn’t originally thought of. For example, we know that some visitors (children especial) try to collect every single object on view. We call these our treasure hunters. We also know that a percentage of our visitors take a pen and don’t use it to collect anything at all, though they tend to use the stylus end quite a bit. Through careful analysis of this kind of data, we believe that we will be able to begin to uncover new behavior patterns and aspects of “collecting” we haven’t yet discovered.

If you fit this category and are curious enough to take our data for a spin, please get in touch, we’d love to see what you create!

Curating Exhibition Video for Digital Platforms

First, let me begin this post with a hearty “hello”! This is my first Labs blog post, though I’ve been on board with the Digital and Emerging Media team since July 2015 as Media Technologist. Day-to-day I participate in much of the Labs activity that you’ve read about here: maintaining and improving our website; looking for ways to enhance visitor experience; and expanding the meaningful implementation of technology at Cooper Hewitt. In this post I will focus on the slice of my work that pertains to video content and exhibitions.

Detail: Brochure, Memphis (Condominiums): Portfolio, 1985

Detail: Brochure, Memphis (Condominiums): Portfolio, 1985

The topic of exhibition video is fresh in my mind since we are just off the installation of Beauty—Cooper Hewitt Design Triennial. This is a multi-floor exhibit that contains twenty-one videos hand-picked or commissioned by the exhibition curators. My part in the exhibition workflow is to format, brand, caption and quality-check videos, ushering them through a production flow that results in their display in the galleries and distribution online. Along with the rest of the Labs team, I also advise on the presentation and installation of videos and interactive experiences in exhibitions and on the web, and help steer the integration of Pen functionality with exhibition content. This post gathers some of my video-minded observations collected on the road to installing Beauty.

The Beauty curators and the Labs team came together when content for the show began to arrive—both loans of physical objects and digital file transfers. At this time, my video workflow shifted into high gear, and I began to really see the landscape of digital content planned for the exhibit. Videos in Beauty fall into roughly two categories: those that are the primary highlighted object on display and those that supplement the display of another object. Sam Brenner recently posted about reformatting our web presentation of video content when it stands in as primary collection object and has a medium that is “video, animation or other[wise] screen-based.” This change was a result of thinking through the flag we raised earlier for the curators around linking collection records to tags, i.e. “what visitors get when they collect works with the Pen.” As has been mentioned before on this blog, the relationship of collecting points (NFC tags) to collection objects does not need to be one-to-one; Beauty expanded our exploration of the tags-to-collection records relationship in a few interesting ways.

Collecting Neri Oxmann

When visitors collect at the Neri Oxman tag they save a cluster of collections database records, including 12 glass vessels and a video.

In the Beauty exhibition, collecting points are presented uniformly: one tag in each object label. Additionally, tags positioned beside wall text panels allow visitors to save chunks of written exhibition content. The curatorial format of the Triennial exhibition organized around designers (sometimes with multiple works on display), however, encouraged us to think carefully about the tag-collecting relationship. I was impressed to see the curators curating the Pen experience, including notes to me along with each video, like “the works in the show are jewelry pieces; the video will supplement,” “video is primary object; digital prints supplement,” and “video clips sequenced together for display but each video is separately collectible.” They were really thinking about the user flow of the Pen and the post-visit experience, extending their role in organizing and presenting information to all aspects of the museum experience.

Another first in the Beauty exhibition is the video content created specifically for interactive tables. With the curators’ encouragement, the designers featured in the exhibition considered the tables as a unique environment to present bonus content. For example, Olivier van Herpt provided a video of his 3D printer at work on the ceramic vessels on display in the exhibition. It was interesting to see the possibilities that the tables and post-visit outlets opened up—for one thing, the quality standards can be more relaxed for videos shown outside the monitors in the galleries. Also notable is the fact that the Beauty curators selected behind-the-scenes-type videos for tables and post-visit, suggesting that these outlets make room for content that might not typically make it onto gallery walls.

Still from Oliver van Herpt's "3D Printed Ceramic Process"

The video “3D Printed Ceramic Process” by Oliver van Herpt is an example of behind-the-scenes video content that was made for tables and website display only.

The practical fallout on my end was that these supplemental videos added to the already video-heavy exhibition, putting increased pressure on the video workflow. In turn, this revealed a major lack of optimization. The diagram of my video workflow shows, for example, several repeated instances of formatting, captioning and exporting. Multiplied by twenty-one, each of these redundant procedures takes up significant time. Application of branding is probably the biggest time-hog in the workflow—all of it is done manually and locking in the information of maker, credit line and video title with curators and designers is a substantial task. It’s funny, the amount of video content is increasing in exhibitions at Cooper Hewitt and it’s receiving increased attention from curators, but the supplementary videos in the galleries are not treated as first-order exhibition objects, so they don’t go through as rigorous a documentation process as other works in the show. Because of this, video-specific information required for my workflow remained in flux until the very last minute. Even the video content itself continued to shift as designers pushed past my deadlines to request more time to make changes and additions. In truth, the deadlines related to in-gallery video content are much stricter than those for table/post-visit-only content because gallery videos require hardware installation. The environment of the tables and website afford continual change, but deadlines act as benchmarks to keep those interfaces stocked with new content that stays in sync with objects in the physical exhibition.

Exhibition Video Workflow

The workflow that videos follow to get to gallery screens, interactive tables and the collections website.

I maintain a spreadsheet to collect video information and maintain order over my exhibitions video workflow. These are the column headings.

All the steps and data points that need to be checked-off in my exhibition video workflow.

By the exhibition opening, I had all video information confirmed, and all branding and formatting completed. The running spreadsheet I keep as a video to-do list was filled with check-marks and green (good-to-go) highlighting. I had created media records in TMS and connected them to exhibition videos uploaded to YouTube; this allows a script to pull in the embed code so videos appear within the YouTube player on the collections site. I also linked the media records to other database entries so that they would show up on the collections site in relation to other objects and people. For example, since I linked the “Afreaks Process” video record to all of the records for the beaded Afreak objects, the video appears on each object page, like the one for The Haas Brothers and Haas Sisters’ “Evelyn”. Related videos like this one (that are not the primary object) are configured to appear at the bottom of an object page with the language, “We have 1 video that features Sculpture, Evelyn, from the Afreaks series, 2015.” Since the video has its own record in the database, there is also a corresponding “video page” for the same clip that presents the video at the top with related objects in a grid view below. I also connected object records to database entries for people, ensuring that visitors who click on a name find videos among the list of associated objects.

Screenshot of Haas Brothers record webpage

The webpage for the Haas Brothers record includes a video among the related objects.

It is highly gratifying to seed videos into this web of database connections. The content is so rich and so interesting that it really enhances the texture of the collections site and of exhibitions. Cooper Hewitt curators demonstrated their appreciation for the value of video by honoring video works as primary objects on display. They also utilized video in a demonstrative way to enhance the presentation of highlighted works. Beauty opened the doors for curating video works on interactive tables, and grouping videos in with clusters of data linked to collecting points (aka. tags). I’m pleased with the overall highly integrated and considered take on video content in the latest exhibition, and I hope we can push the integration even further as the curators become increasingly invested in adapting their practice to the extended exhibition platforms we have in place like tables, tags and web.